KYKangcheng Yuan

Game design / 3D art / Real-time VFX

Kangcheng
Yuan.

Images that become
player experiences.

I create game assets, visual effects, and interactions. My work explores how players read a space, understand an action, and discover a story.

About my practice

Selected work

05 projects
A shared production. project image01

Game design

A shared production.

One card. Two possibilities. Connecting card mechanics, playtesting, and 3D art.

Card mechanics · Selected 3D assets Simplified Chinese localization

Animated Anomalies. project image02

Real-time VFX

Animated Anomalies.

Combat effects and environmental assets for a hostile, unfamiliar world.

Attack & hit VFX · Environment props Localization · Playtest coordination

In developmentAfterlight / 余光
03

Interactive media / In development

Afterlight / 余光

An interaction with projected light leads into a small cinema, where the player can sit and watch a film.

Solo prototype · Interaction · Scene integration

More explorations

View all projects
Two Sisters project image04

Game art / Additional work

Two Sisters

A collaborative game project with an art-team contribution.

Artist

Karkinos’ Ascension project image05

Game art / Additional work

Karkinos’ Ascension

An underwater adventure about a player cursed into a crab, collecting magical objects to lift the curse.

Art team · Environment and interaction effects

In practice

Art, feedback,
and the decisions between.

I study games and interactive media at Rensselaer Polytechnic Institute. Team projects connect my 3D art and effects work to mechanics, playtesting, and collaboration.